Spoutkit Version 1.0

I had a little idea today, wouldn’t it be great if I could give people who don’t use touchdesigner visuals which they can use in their own applications. If there was a little control panel that had some generative visuals in that could then be sent out via spout and picked up in other programs such as arena and people who don’t know TouchDesigner could still go ahead and use generative clips. Well…here’s what I mocked up tonight….Spoutkit:

Capture

 

Requirements:
Windows (sorry mac people although apparently there may be a way to send from windows to mac using >>>TCPSpout<<<)
TouchDesigner FTE. For 1080p you will need a commercial licence. Only the last build found >>here<< and above will work. (version 30580)
Spout which can be downloaded >>here<<

To run the file just extract the .zip and double click spoutkit.toe. This will open up a control panel, on the left hand side are your parameters, audio input, effectors etc and at the bottom is a bank of 5 different visuals which can be loaded. Once loaded move the effector sliders around to see what they do. To set the resolution to 1080p as opposed to 720p just use the toggle at the top right of the screen.

The project will automatically send out a spout texture handle named “spoutkit” which you can select in the program you wish to use.
It will use whatever the default audio input is as an audio input.

I’m going to expand on this idea over the weekend and make it a bit more useful, this is more just a proof on concept at the moment really, heck I wrote the whole thing in T-Script.

>>>DOWNLOAD HERE<<<

For information on how to install spout within resolume see the following video:

One Thought on “Spoutkit Version 1.0

  1. Ohhhh man…. this is sooooooo sweet… got it working and is the best you can get!! Touch designer + Resolume is pure gold to me 🙂 Thanks a lot!!

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